Completed work
Everything we've finished so far, for the launcher, the servers, the game and this website.
Game84
- Game
Each monthly bundle is only on sale in its month. The Shop shows it in a gold frame with a LIMITED countdown, and next month's bundle as a locked teaser.
Completed Oct 4, 2026
- Game
The two unused currencies are hidden from the lobby's top bar.
Completed Oct 4, 2026
- Game
A new Rewards tab in the dev lobby lists every clothing piece in the game by slot, and you can try each one on.
Completed Oct 4, 2026
- Game
Reaching level 50 now gives the All-white Swimwear. Broken clothing was removed: the Sailor Swimwear reward and a jacket in the Latin Set and December Bundle.
Completed Oct 4, 2026
- Game
October, November and December Bundle in the Shop. November and December show a LOCKED badge and a countdown until they open. Cards are easier to read and show a hint when you can scroll.
Completed Oct 4, 2026
- Game
The Rewards shop now sells everything the game's own shop and gacha had, in the game's shop style: all class outfit sets for 500 diamonds each, plus outfit sets, Halloween sets and concept bundles. Sets you partly own cost less. Paging through level rewards no longer stutters.
Completed Oct 4, 2026
- Game
Every level now also gives diamonds, and a new Shop tab under Rewards sells outfit sets (Rebel, Latin, Monster, Plague Doctor, Vampire) for diamonds. New characters start with the character-creation outfits; the rest are earned by levelling.
Completed Oct 4, 2026
- Game
Every level from 2 to 50 gives an outfit (jackets, pants, shoes, glasses, parachutes) instead of tickets, with a full outfit set every 10th level. These outfits can only be earned by levelling.
Completed Oct 4, 2026
- Game
Level-up rewards are claimed with a button in the Rewards tab instead of arriving by mail. The tab also shows which levels unlock a new class, and you can try several outfit rewards on at once.
Completed Oct 4, 2026
- Game
The level reward pop-up now shows once per new level instead of every time you start the game. In testing in the dev lobby first.
Completed Oct 4, 2026
- Game
The BOT GAME button in the lobby uses the same red as the lobby's other red buttons such as START GAME: a lighter red under the mouse, a darker red when pressed (before, it turned darker under the mouse), and the hand cursor. It comes with the next launcher update.
Completed Oct 4, 2026
- Game
The mouse cursor turns into a hand over the game's buttons, check boxes and drop-down lists, as it does on the lobby page: the System Menu (Back, Settings, Register voucher, Restart Lobby, Quit Game) and its confirmations, the replay list (Lock, Play, Delete, Delete outdated files), the settings, the inventory, the match end screen, the map and the other menus. It comes with the next launcher update.
Completed Oct 4, 2026
- Game
A bug that existed throughout the history of Super People. If you turn on Settings > GamePlay > Display Network Statistics info in the settings, it only works for the next game. To get it to show again you need to turn it off and on again. The game should honour the users preference.
Completed Oct 4, 2026
- Game
Each tab of the lobby's top menu (Play, Training Ground, Armory, Inventory, Season, Replay) shows an icon above its name, and the whole tab lights up under the pointer. On the dev lobby first, then for everyone.
Completed Oct 4, 2026
- Game
In the lobby's top menu and in the tabs under it (for example Season's TOP100, RANK and STATS), only a click on the tab's words opened it. A click elsewhere in the tab did nothing, so a tab often took several clicks, and the underline under Season's tabs could stay on the previous tab. Now a click anywhere in a tab opens it and the underline follows. On the dev lobby first, then for everyone.
Completed Oct 4, 2026
- Game
The servers now send the glass breaking sound the moment the window breaks, instead of a little after. Jumping, punching or shooting through a window should now sound right as the glass shatters.
Completed Oct 4, 2026
- Game
Every match you finish - whether you win or get eliminated - now has its replay saved to Documents, SUPER PEOPLE, Replays, so the game no longer throws away older replays. The newest 30 are kept, and if your disk runs low, the oldest ones are cleared to make room.
Completed Oct 3, 2026
- Game
The tabs under Armory, Character and Season now light up when you point at them, and they, the friends, mail and settings icons and the empty party slots show the hand cursor, like the lobby's other buttons.
Completed Oct 3, 2026
- Game
Staff and invited testers in the Dev region now get a separate test version of the lobby, so new lobby features can be tried in the game before everyone gets them.
Completed Oct 3, 2026
- Game
Players with a Discord picture now see it in the Season Top 100 in the lobby instead of the default icon.
Completed Oct 3, 2026
- Game
The lobby's START GAME button is now plain red without the gradient, with a lighter red on hover.
Completed Oct 3, 2026
- Game
The lobby's Season Top 100 list now shows each player's Discord profile picture instead of the placeholder icon.
Completed Oct 3, 2026
- Game
The lobby's START GAME button is plain red, with no gradient.
Completed Oct 3, 2026
- Game
The lobby's Season → Top100 list shows each player's Discord picture instead of the placeholder.
Completed Oct 3, 2026
- Game
When sniper shoots with ult, it shoots 2 bullets. (shows combat info aswell). You can 1 shot max lvl player with any sniper to the body.
Completed Oct 3, 2026
1
- Game
The gas soldier's gas grenade causes damage to the player from all grenades in total, the damage from each grenade is summed up. Even if the player is standing in 5 smoke screens, the damage should be done from only one grenade. The player dies in 1 second if he enters the smoke from 3 grenades.
Completed Oct 3, 2026
1
- Game
After used gas soldier ultimate once. The ultimate cooldown recharges but it doesn't show the golden animation that indicate it's available to use it again.
Completed Oct 3, 2026
1
- Game
After using the nuclear RPG, once the skill is back on cooldown it's out of ammo and you can't use it again. Only once a game at this moment.
Completed Oct 3, 2026
1
- Game
A match with only a few players no longer waits forever for five. From two players it starts on its own after a longer countdown; a full lobby still starts on the shorter one. Anyone who joins just before the start gets time to pick their class first.
Completed Oct 3, 2026
- Game
Sometimes when I enter a match, it starts right away without giving me any time to choose my character. It doesn't happen every time, only occasionally.
Completed Oct 3, 2026
- Game
I dont have any sound while breaking windows
Completed Oct 2, 2026
1
- Game
Reporting a player from the death cam or while spectating sent the report to the original game's servers, which no longer exist, so nobody ever saw it. Reports now go through the launcher to a private staff channel with the reason you picked, so the team can look into cheaters and abuse.
Completed Oct 2, 2026
1
- Game
Each game server can now run either FPP or TPP on its own, even when several servers share one hosting PC, and there's always a waiting match for both views.
Completed Oct 2, 2026
- Game
In the lobby's friends, search, recent and party lists, the profile picture and the country flag had doubled, misaligned borders and the status bar looked like a broken edge. They are now three neat squares of the same size with a small gap between them.
Completed Oct 2, 2026
- Game
Changes we make to the game's data, like the Monster Truck's health or weapon damage, now apply on the game servers too, not only on players' PCs. Servers get the same version as the launcher, and if a new version ever fails to load on a server, it starts with the previous one that worked.
Completed Oct 2, 2026
- Game
I also wanted to mention that you can’t change weapons while holding down the Ctrl/C key. This is a minor issue that shouldn’t be reported as a bug. But it’s an important mechanic in the game: most of the gameplay revolves around Ctrl, and to change weapons, you need to stand up and make noise.
Completed Oct 2, 2026
4
- Game
Can't pick up lower tier weapon using F (pickup key) while holding higher tier weapon in hand. Example that happened to me: Holding: Rare M16A4 Wanted to pick up: Advanced PPSh-41 I pressed pickup key but nothing happened
Completed Oct 2, 2026
2
- Game
When you report someone with the in-game Report button, the team now sees which Discord account that player uses next to their in-game name, so they can follow up or act faster.
Completed Oct 2, 2026
- Game
New versions of the game server add-on used to wait until someone installed them by hand. The servers now pick up each new version on their own within a few minutes, without interrupting matches that are already running.
Completed Oct 2, 2026
- Game
In the driver class, after summoning a car, if he sits in it, his car summoning skill does not recharge. If the driver is not in the car for 1 minute after summoning the car, the skill starts to recharge.
Completed Oct 2, 2026
2
- Game
Could you please fix the outfit bug? 😭 The outfit looks fine in the lobby, but as soon as I get into a match, it bugs out. I just want to be able to see my swimsuit in-game too... 😂
Completed Oct 2, 2026
2
- Game
Go through the game's binaries and files and replace every mention of Wonder People, the copyright and 2022 lines, and SUPER PEOPLE with "SP Community Revival". Only the text players see changes; file and internal names stay as they are so the game keeps working.
Completed Oct 2, 2026
1
- Game
Make every button in the lobby react the way the Play button does: a short, fluid animation when you hover it instead of an instant change. For example, the Solo / Duo mode buttons above Play currently turn white the moment you hover them; they should ease in like Play does, and so should the rest of the lobby.
Completed Oct 2, 2026
1
- Game
Lobby is saying "In a match" in main lobby tab (PLAY) next to player. Even though player is not in a match but in lobby.
Completed Oct 2, 2026
1
- Game
I can't choose my character. I have to spend 100 gold coins to change it, and I can only do it twice. This has been going on for several days.
Completed Oct 2, 2026
2
- Game
700 gold to change class is way too expensive for this economy. Gold is capped at 300. Remove cap and increase gold drop please. At this rate we need to do 3 games with 300 games just to play once with our favourite class. 250 gold to change class would be enough!
Completed Oct 2, 2026
2
- Game
Pick the region you want to play in (Europe, Asia, America...) in the launcher. It only offers the regions that have servers right now: Europe for the moment, and Asia as soon as its server is up. When you start a match, you only get put on servers in the region you picked.
Completed Oct 2, 2026
1
- Game
Players should be able to change their Ingame Name in Launcher. Only once every 14 days.
Completed Oct 2, 2026
- Game
COSMETIC Due to Steam not being present, a player has no icon in the Lobby. Instead it could use the Player's Discord icon, like the launcher does already.
Completed Oct 2, 2026
1
- Game
The Nuclear's RPG now does 40 damage at skill level 1, 50 at level 2 and 60 at level 3, as in SUPER PEOPLE 1. A direct hit no longer adds 100 extra damage. Levels 2 and 3 still give extra rockets and a shorter cooldown.
Completed Oct 2, 2026
- Game
When a player starts the game, the team's log now shows their IPv4 address next to their IPv6 one when their connection has both, instead of only the IPv6 one.
Completed Oct 2, 2026
- Game
The lobby's buttons show a hand cursor, and Start Game now clearly lights up when you point at it: a lighter red, a white frame and the arrow moving right. Before, you could barely tell.
Completed Oct 2, 2026
- Game
The Search tab of the Social panel showed an Open Friends List row with a Steam button, which did nothing on this server. It is gone, and the player search is at the top.
Completed Oct 2, 2026
- Game
In the inventory, the bag icon stood apart from your carried weight and overlapped the label in English. It now sits right next to the numbers.
Completed Oct 2, 2026
- Game
Emote names, emote keys and the emote wheel, Hold to Pick Up, Specialized Weapon Search, Crosshair Thickness, the battle pass and the winter outfits showed in Korean whatever your language. They are now translated in all 20 languages.
Completed Oct 2, 2026
- Game
The banner slideshow at the top of the in-game lobby showed events from the original 2022 game. It is hidden for now.
Completed Oct 2, 2026
- Game
The program that starts matches on a server PC now restarts itself if it stops, starts with Windows, and installs its own updates between matches. Fewer times when no new match opens until someone fixes the server by hand.
Completed Oct 1, 2026
- Game
With several match slots per server PC, a free slot could make the lobby unlock TPP even though only an FPP match was running. The lobby now opens a view only when a match in that view is actually running.
Completed Oct 1, 2026
- Game
When you load the game from the launcher, you still get asked to login in-game. Remove this screen.
Completed Oct 1, 2026
2
- Game
In the player list, profile pictures now have the same size and border as the country flag next to them.
Completed Oct 1, 2026
- Game
The player list now says IN THE LOBBY, or IN A GAME with the server's name and how long the match has been going.
Completed Oct 1, 2026
- Game
Before the game starts, the launcher makes sure the game files are complete and unchanged. If something is off, Play becomes Verify files, which repairs the game.
Completed Oct 1, 2026
- Game
Your friend list, search results, recent players and your party now show each player's Discord avatar instead of the default icon.
Completed Oct 1, 2026
- Game
The loading screen picture is now shown at full quality, up to 4K, without the blocky compression it had before.
Completed Oct 1, 2026
- Game
The loading picture now stays on screen until the lobby opens: no black flashes, no login-queue popup and no age-rating overlay over the lobby.
Completed Oct 1, 2026
- Game
When the game cannot sign you in because the servers are unreachable, it now says "Unable to connect to the server. Please try again later." instead of showing the login form with an error code.
Completed Oct 1, 2026
- Game
After the loading screen the game signs you in and opens the lobby by itself, without the "Press any key to continue" screen or the black moment before it.
Completed Oct 1, 2026
- Game
The game's startup window, its first full-screen picture and the title screen now use the community's artwork, so the game looks like it is loading until the lobby opens. The launcher puts them in place at each Play, and checking the game files no longer brings the old ones back.
Completed Oct 1, 2026
- Game
The publisher and partner logo screens at start are gone: the game goes straight to the loading screen, with no logo flashing in between.
Completed Oct 1, 2026
- Game
The loading screen now shows the community's own artwork instead of the old publisher pictures.
Completed Oct 1, 2026
- Game
The server no longer crashes when a player tries to get out of a vehicle that is already gone, for example right after it exploded.
Completed Oct 1, 2026
- Game
When you play through the launcher signed in with Discord, the lobby shows your Discord profile picture instead of the default icon.
Completed Oct 1, 2026
- Game
We need to switch the game files hosted on archive.org to our own dedicated storage server to have faster download for new player and better performance
Completed Oct 1, 2026
1
- Game
During gameplay, there is a bug where the guns disappear from my inventory. Both the primary and secondary weapons disappear, and I can't equip or use them. The only way to fix it is to drop the gun and pick it up again.
Completed Sep 29, 2026
- Game
The in-game HUD in the build we're using is somewhere in-between SP1 and SP2. Using screenshots and PAK files from an older build, rebuild the HUD to be the same as SP1.
Completed Sep 29, 2026
- Game
Add the ability to start a bot match from the UI, without using console commands
Completed Sep 29, 2026
- Game
When spectating someone, the loading screen randomly appears. Reported on Discord by qbie.
Completed Sep 29, 2026
- Game
Sometimes guns disappear and appear again after some time. Reported on Discord by FAXY.S7.
Completed Sep 29, 2026
- Game
Breaking a window makes no sound. Reported on Discord by FAXY.S7.
Completed Sep 29, 2026
- Game
When spectating, the spectator view loads and then cancels after about a minute.
Completed Sep 29, 2026
- Game
Some settings are still shown in Korean.
Completed Sep 28, 2026
1
- Game
The First Blood audio played after almost every kill instead of only after the first kill. Reported on Discord by qbie.
Completed Sep 27, 2026
1
- Game
Gold capsules couldn't be used. Red, blue and green were tested. Reported on Discord by Aaridin.
Completed Sep 27, 2026
- Game
When you connected using the launcher, the in-game font was different. Reported on Discord by qbie.
Completed Sep 27, 2026
Launcher34
- Launcher
A new Tab inside of the launcher. It should display Twitch streams in the super people category. That would encourage people to stream.
Completed Oct 4, 2026
1
- Launcher
The launcher now installs its updates by itself, as soon as the game is closed, so everyone plays with the latest fixes without having to think about it.
Completed Oct 4, 2026
- Launcher
Finished items in the launcher's Completed list now show the full date, day, month and year (for example 3 Oct 2026), in a lighter, easier to read style.
Completed Oct 4, 2026
- Launcher
The optional client fixes debug window is tidier: it lists the game fixes and their status, and the replay folder no longer shows your Windows user name, so a screenshot of it is safe to share.
Completed Oct 4, 2026
- Launcher
The launcher's Leaderboard page now shows the last list it loaded straight away instead of loading every time you open it. It updates itself in the background every 5 minutes, and a Refresh button at the top right (next to how long ago it was updated) gets the latest list whenever you want. Solo, Duo, Trio, Squad, TPP and FPP have icons, and the list's scrollbar (and every other one in the launcher) is now the thin dark one instead of the grey Windows one.
Completed Oct 4, 2026
- Launcher
Since the Twitch tab came out, the pictures on the launcher's news slides stayed blank. The launcher now loads them itself, so every slide shows its picture again.
Completed Oct 3, 2026
- Launcher
The region next to Play now shows straight away, with your last choice, when you open the launcher or come back to the Play tab, instead of appearing a moment later.
Completed Oct 3, 2026
- Launcher
A player report's replay link now has an Open in the launcher button: the launcher adds the match to the game's replays, so staff can watch it from the Replay menu to check for cheating.
Completed Oct 2, 2026
- Launcher
When you report a player in game, the launcher now also sends the team the replay of that match once it ends, so they can watch what happened instead of relying on the report alone.
Completed Oct 2, 2026
- Launcher
The launcher's leaderboard now opens on Solo TPP and stays there, instead of jumping to another mode a moment later. Its search box also shows the magnifier icon again.
Completed Oct 2, 2026
- Launcher
When Play fails because the game server has a problem or can't be reached, the launcher now says which, and what to try (for example a VPN, firewall or antivirus blocking it). Hovering over Offline in the top bar explains it too.
Completed Oct 2, 2026
- Launcher
The team's log of a launcher update now shows the player's IP, location and PC hardware like the game start log does, unless the player declined in the data pop-up. The privacy policy says so.
Completed Oct 2, 2026
- Launcher
Play, Download, Community and Players at the top of the launcher now each have a small icon next to their name, matching the icons in the Community and Players menus.
Completed Oct 2, 2026
- Launcher
Moderators can now ban a player for a set time, from Discord or the admin panel. A banned player sees in the launcher when the ban started, when it ends and why, and Play shows the same message. Someone banned during a match can finish it, but can't join the next one. A permanent ban signs the launcher out. Arrives with the next launcher update.
Completed Oct 2, 2026
- Launcher
When there is nothing to show, like no live Twitch streams or nobody ranked yet on the leaderboard, the message now sits in the middle of the page instead of off to the left. The same goes for Completed, the Ideas list and the Roadmap lanes.
Completed Oct 2, 2026
- Launcher
The Community, Players and profile menus now fade and slide out instead of vanishing after a short wait, and open with a smoother rise. Moving back onto a menu while it closes brings it straight back.
Completed Oct 2, 2026
- Launcher
Every page in the launcher's Community and Players menus now has an icon next to it, like the profile menu: Ideas, Roadmap, Completed, Leaderboard and Twitch. Arrives with the next launcher update.
Completed Oct 2, 2026
- Launcher
When a player's launcher updates itself to a new version, the team gets a message in its Discord log saying which version it went from and to. That way the team can see who is on the latest launcher and follow how an update rolls out.
Completed Oct 2, 2026
1
- Launcher
A Leaderboard page in the launcher with its own design, like the one on the website: the season's top 100 players of each mode, Solo to Squad in TPP and FPP, with rank, flag, name, tier and ranked points, a mode picker and a search.
Completed Oct 2, 2026
- Launcher
A new menu at the top of the launcher so it can hold many pages without crowding it: pages are grouped under a few sections, and hovering a section shows its pages in a list below, where you click the one you want.
Completed Oct 2, 2026
- Launcher
Before a full download, the launcher tries its download servers for a few seconds and keeps the fastest one where you are. If that server stops working, it carries on from the other one without starting over.
Completed Oct 2, 2026
- Launcher
The Bugs & Ideas page, and the Ideas page in the launcher, showed no ideas once the roadmap had grown past 100 items. All open ideas show up again.
Completed Oct 2, 2026
- Launcher
Pressing Tab in the launcher no longer jumps between buttons and cards and outlines them. In a text field, Tab still moves to the next field.
Completed Oct 2, 2026
- Launcher
Tags on the launcher's Completed, Roadmap and Ideas tabs now show the same icons as on the website (bug, idea, improvement, launcher, servers, game) and use the launcher's narrower font, so they no longer run wide.
Completed Oct 2, 2026
- Launcher
The launcher's Completed tab no longer has a Show more button: the next finished items appear on their own as you scroll down the list.
Completed Oct 2, 2026
- Launcher
The launcher's hourly download limit could block players who had not downloaded much, because the website saw many players as one. Each player now only counts their own downloads.
Completed Oct 2, 2026
- Launcher
When a game download starts, the team now sees whether it comes from the main download server or the backup copy on archive.org, with the speeds the launcher measured for each. If the launcher switches to the other one partway through, the team sees that too, with the reason.
Completed Oct 1, 2026
- Launcher
In the launcher, a player with no profile picture, or a transparent one, now shows Discord's default picture instead of an empty circle, as on the website.
Completed Oct 1, 2026
- Launcher
The launcher's Completed tab drops the check marks and puts each date right next to its title.
Completed Oct 1, 2026
- Launcher
Before a full download, the launcher tries its download servers for a few seconds and keeps the fastest one where you are. If that server stops working, it carries on from the other one without starting over.
Completed Oct 1, 2026
- Launcher
Before your first game, the launcher shows the Terms of Service and the Privacy Policy. Read them to the end and accept them to unlock Play. You only do this once per Discord account, and again when they change.
Completed Oct 1, 2026
- Launcher
If the launcher can't download from the game's storage (a limit reached, or blocked where you live), it quietly switches to a backup copy of the game. Every file is still checked before it's used.
Completed Oct 1, 2026
- Launcher
Launcher keys are gone: open the launcher and press Connect with Discord. That's the only sign-in now, and if you had a key, your account and progress come with you. The launcher now also has the Ideas, Roadmap and Completed pages, so you can vote, comment, suggest ideas and report bugs without leaving it. It updates by itself; just accept the update when it asks.
Completed Sep 30, 2026
- Launcher
Added an automatic deployment pipeline so we do not have to do any manual actions to deploy new versions of the launcher
Completed Sep 29, 2026
Servers25
- Servers
Switches removed or added in a server's window came back if staff clicked elsewhere before saving. Changes are now kept until saved, are the same everywhere they are shown, and closing asks first.
Completed Oct 4, 2026
- Servers
A server's switches and the switches shared by all servers can both be changed at any time from that server's window, and saving says when they take effect.
Completed Oct 3, 2026
- Servers
Each server shows what is happening right now - sent, being done, stopping, done or failed - and the page updates every second while something is in progress. Commands reach the servers instantly instead of every few seconds.
Completed Oct 3, 2026
- Servers
Close the server now reaches servers that were still running when their address changed, and a closed server stays closed until staff start it again.
Completed Oct 3, 2026
- Servers
The sound of breaking glass came about a second late when a player vaulted through a window. A fix is ready on the servers and is being tested before it is switched on everywhere.
Completed Oct 3, 2026
- Servers
Staff can close a game server with a single Close the server button, which asks first and says how many players are in it. A server on a hosting PC is free again within a minute. Ending only the current round is now clearly labelled, and messages say what is happening instead of technical states.
Completed Oct 3, 2026
- Servers
Private Dev servers on a hosting PC are left out of the public match rules: they never use up one of its match places, and the PC never keeps a Dev match waiting in place of a public one. Dev matches are started by hand.
Completed Oct 3, 2026
- Servers
After staff stopped a game on a hosting PC's server, its card said Starting for minutes. It now says Stopping, then Free once it has closed, and it no longer counts as a running match.
Completed Oct 3, 2026
- Servers
Staff can start a match by hand on one particular server of a hosting PC, in that server's own first or third person view. Before, the Start button did nothing on a free server there.
Completed Oct 3, 2026
- Servers
On the web admin panel, the previews of images uploaded for the launcher news and the lobby banner were blank. They load again.
Completed Oct 3, 2026
- Servers
Each player in the list has a single ... button that opens all their actions with a short line on what each does: their IPs and PCs, a login check, editing their character, suspending, banning and deleting. The ones that can't be undone are shown in red.
Completed Oct 3, 2026
- Servers
A hosting PC's settings (keeping a match ready, how many matches at once, rolling updates and its auto-update) are now in one Settings window, with a plain explanation of each. Every server on that PC chooses first or third person by itself, so mixing FPP and TPP servers on one PC is easy. The Servers page also refreshes itself every few seconds.
Completed Oct 3, 2026
- Servers
If you haven't picked a region, the launcher and matchmaking now use the region nearest you that has servers, instead of always Europe. A region you pick still comes first.
Completed Oct 3, 2026
- Servers
The admin panel's Servers page is rebuilt: each hosting PC is a box with its servers as compact cards, a click opens everything about one server, sp_listen switches are added and removed like tags, each server can run its own version, and recent activity has its own page.
Completed Oct 2, 2026
- Servers
The team can set servers aside that only admins, moderators, developers and invited players can join. They pick Dev as their region in the launcher; nobody else sees it, and these servers don't appear on the public server list.
Completed Oct 2, 2026
- Servers
When a new version comes out, each server on a hosting PC now updates as soon as its own match ends, and new players join servers that already have it. Running matches are never interrupted.
Completed Oct 2, 2026
- Servers
When three matches with players ran on the same hosting PC, the servers could freeze for a few seconds during the parachute descent: lag, a jumping zone, frozen sound and dropped players. Each hosting PC now has a limit on how many matches run at once.
Completed Oct 2, 2026
- Servers
A hosting PC that runs several matches at once never had a quiet moment to update its server files, so it missed fixes the other servers had. It now updates them between match starts, without touching running matches.
Completed Oct 2, 2026
- Servers
The team can now update each game server's tools from the admin panel instead of logging in to every PC, and start a test round for new fixes on one server, collect its logs and read a short report of what each fix did.
Completed Oct 2, 2026
- Servers
A player banned in the website's or the game's admin panel is now banned on the Discord server too (or timed out for a ban that ends by itself), and lifting the ban in the panel lifts it on Discord.
Completed Oct 2, 2026
- Servers
The admin panel has a Ban button that turns a suspension into a permanent ban.
Completed Oct 2, 2026
- Servers
The team's admin panel can show just the suspended or just the banned players, with how many there are, since when and why, and has a search by name. Unbanning now happens only there, so a player is always unbanned from the website and the game together.
Completed Oct 2, 2026
- Servers
The server list on the website and in Discord now shows servers in the same region next to each other, instead of in the order they were added.
Completed Oct 1, 2026
- Servers
If a server hangs while it restarts between rounds, it is now restarted again after five minutes instead of staying offline until someone notices.
Completed Oct 1, 2026
- Servers
When the bot loses its connection to Discord, it now restarts itself within a few minutes, so the server control buttons keep working.
Completed Oct 1, 2026
Website37
- Website
The menu on phones no longer shows Download launcher, since the launcher only runs on Windows PCs. Join the Discord is still there.
Completed Oct 4, 2026
- Website
The team can pin one news post to show it as a large card at the top of the News page; the other posts stay in rows below.
Completed Oct 4, 2026
- Website
The website now links to our Patreon in the footer, in the Help us keep it alive section and in a new FAQ answer, for anyone who wants to help pay for the servers. The game stays free.
Completed Oct 4, 2026
- Website
The News page now shows every post as a card, three per row, instead of one wide card for the newest post.
Completed Oct 4, 2026
- Website
Suggest an idea, Add task, the admin panel and the filters on phones now show their title under the site's two red slashes, without an icon in front.
Completed Oct 4, 2026
- Website
On Bugs & Ideas, the Roadmap and Completed, opening the notification bell no longer covers the filters with a dark band: the list opens on top of the page, under the bell.
Completed Oct 4, 2026
- Website
The website now gives search engines each idea, roadmap item and news post once instead of ten times (one per language), so they find the real pages faster.
Completed Oct 4, 2026
- Website
On the News page, the posts below the newest one now share the row instead of leaving it half empty: a single post spans the whole width, two take half each.
Completed Oct 4, 2026
- Website
A news post without its own summary, like the first Dev Diary, now shows the start of its text on its card and in link previews instead of an empty space.
Completed Oct 3, 2026
- Website
The Terms of Service and Privacy Policy pages are now one centered column, with the title and last-updated date centered above the text.
Completed Oct 3, 2026
- Website
The home page has its original picture back, with Join the Discord and Play now (download the launcher) side by side at the same size. The logo says Community Revival again, the island pictures are taller and the language button is simpler.
Completed Oct 3, 2026
- Website
Switching language from a news post, a Bugs & Ideas item or the leaderboard now opens the same page in the new language instead of sending you back to the home page.
Completed Oct 3, 2026
- Website
The leaderboard now shows how much RP each rank needs, has icons for each mode and view, and you can share a link to any player's card.
Completed Oct 3, 2026
- Website
Click a player on the leaderboard to see their picture, season stats for that mode (matches, wins, kills, K/D, average placement and more) and their recent matches.
Completed Oct 3, 2026
- Website
Opening a post from the News page now starts at the top, and posts are shown in a wider column.
Completed Oct 3, 2026
- Website
The top of the home page now looks like the game's lobby: night squad art, players online right now, and a big Play now button. Buttons across the site got the game's look too.
Completed Oct 3, 2026
- Website
News tab like a blog on website where admins can post interesting facts or announcements.
Completed Oct 3, 2026
1
- Website
The website now looks like the game's lobby and shows the game's own key art, characters, island locations and weapon skins.
Completed Oct 3, 2026
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- Website
The website leaderboard shows the top three players on a podium, and the list from rank 4 is easier to scan.
Completed Oct 3, 2026
- Website
The top three stand on a podium; the list from rank 4 is easier to scan.
Completed Oct 3, 2026
- Website
Each player's tier shows the game's own rank icon next to the tier name.
Completed Oct 3, 2026
- Website
The replay sent with a player report now opens straight from the report, in the launcher or as a zip download, and is deleted after 30 days.
Completed Oct 3, 2026
- Website
Comments the team posted from its tools showed Discord's default picture instead of the team member's own. They now show the right picture, the old ones included.
Completed Oct 2, 2026
1
- Website
The admin panel's menus now fade in and out and close sooner after the mouse leaves, instead of lingering and then disappearing all at once.
Completed Oct 2, 2026
- Website
On phones and tablets, the team no longer moves roadmap cards by holding and dragging them, which got in the way of scrolling. Each card has a ⋯ menu at its top right to edit it, move it to another column or delete it. Dragging with a mouse on a computer works as before.
Completed Oct 2, 2026
- Website
Auto approve when admin posts idea/bug. if you disagree, delete this idea. optional.
Completed Oct 2, 2026
- Website
Ideas and bug reports now have to be written in English, so the whole team can read them. If you're using the site in another language, the form tells you before you post, and a post in another language is refused with a clear message.
Completed Oct 2, 2026
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- Website
Add player count graph in website weather for players or only admins doesn’t matter for last 24h/7d/30d/all-time unique player count 24h/7d/30d/all-time Online Players and Server Players so we see population per server
Completed Oct 2, 2026
- Website
The roadmap has the same toolbar as Bugs & Ideas: filter by type and platform, sort by top or new, and search titles and descriptions. Searching also looks through completed work, so you can quickly check whether something is already done.
Completed Oct 2, 2026
- Website
The leaderboard has a search bar: type a name to find a player in the list and see their rank. The search stays when you switch modes, so you can see where someone stands in each one. The leaderboard's buttons and tier labels now match the rest of the site.
Completed Oct 2, 2026
- Website
New ideas and bug reports waiting for review were missing from the team's review list, so they couldn't be approved or rejected. They show up again, and an approved idea is now visible to everyone right away. Your own upvote on a new idea is back too.
Completed Oct 2, 2026
- Website
A new Leaderboard page shows the season's top 100 players of each mode, Solo to Squad in TPP and FPP, the same list as in the game: rank, flag, name, tier and ranked points. It's in the menu next to Servers, in every language, and fills in as soon as the game servers' update goes live.
Completed Oct 2, 2026
- Website
The tools the team uses to keep the roadmap up to date can now assign a task to someone on the team, take it themselves, or give it back to the whole team, just like the Assigned to picker on each task. When a task is started, it's assigned to whoever started it, so the roadmap shows who is working on what.
Completed Oct 2, 2026
- Website
A task the team adds now saves without an error while it waits to be published, so it is no longer added twice by mistake.
Completed Oct 1, 2026
- Website
Every roadmap card shows the date it was created, or the date it was completed once it's done, right under the description, with the comment count below it. When the title fits on one line, the description gets a third line instead of leaving an empty row, so cards are only as tall as their content.
Completed Oct 1, 2026
- Website
The admin panel no longer grows wider than a phone's screen: its tabs scroll sideways inside it instead.
Completed Oct 1, 2026
- Website
The API tab's text for agents now says where to save the roadmap rule in Claude Code, Codex, OpenCode, Gemini CLI, Cursor, Windsurf, GitHub Copilot and Aider.
Completed Oct 1, 2026
Other5
The bot's /find now also shows the player's game account, whether they can play (and until when and why if not) and when they last played. The old /account and /authkey commands are gone: /find, /ban, /tempban and /unban do it all.
Completed Oct 2, 2026
On Discord, Moderators and Developers can give temporary bans and lift them, while bans that last until lifted are for admins only. The bot's player lookup is now for Developers and Moderators.
Completed Oct 2, 2026
Staff can paste the ID shown in a player report into the bot's /find to see which Discord account plays that game account, with the character's name.
Completed Oct 2, 2026
The Discord bot has a new /find command for staff: give it a user ID, mention or username and it shows that person's profile, with a link that opens it in Discord.
Completed Oct 2, 2026
When the team bans someone from the Discord server, that player is now also banned on the website and can't sign in to the launcher or play. Lifting the ban on Discord lifts it everywhere too.
Completed Oct 1, 2026

