Completed work
Everything we've finished so far, for the launcher, the servers, the game and this website.
Game56
- Game
I dont have any sound while breaking windows
Completed Oct 2, 2026
1
- Game
Reporting a player from the death cam or while spectating sent the report to the original game's servers, which no longer exist, so nobody ever saw it. Reports now go through the launcher to a private staff channel with the reason you picked, so the team can look into cheaters and abuse.
Completed Oct 2, 2026
1
- Game
Each game server can now run either FPP or TPP on its own, even when several servers share one hosting PC, and there's always a waiting match for both views.
Completed Oct 2, 2026
- Game
In the lobby's friends, search, recent and party lists, the profile picture and the country flag had doubled, misaligned borders and the status bar looked like a broken edge. They are now three neat squares of the same size with a small gap between them.
Completed Oct 2, 2026
- Game
Changes we make to the game's data, like the Monster Truck's health or weapon damage, now apply on the game servers too, not only on players' PCs. Servers get the same version as the launcher, and if a new version ever fails to load on a server, it starts with the previous one that worked.
Completed Oct 2, 2026
- Game
I also wanted to mention that you can’t change weapons while holding down the Ctrl/C key. This is a minor issue that shouldn’t be reported as a bug. But it’s an important mechanic in the game: most of the gameplay revolves around Ctrl, and to change weapons, you need to stand up and make noise.
Completed Oct 2, 2026
4
- Game
Can't pick up lower tier weapon using F (pickup key) while holding higher tier weapon in hand. Example that happened to me: Holding: Rare M16A4 Wanted to pick up: Advanced PPSh-41 I pressed pickup key but nothing happened
Completed Oct 2, 2026
2
- Game
When you report someone with the in-game Report button, the team now sees which Discord account that player uses next to their in-game name, so they can follow up or act faster.
Completed Oct 2, 2026
- Game
New versions of the game server add-on used to wait until someone installed them by hand. The servers now pick up each new version on their own within a few minutes, without interrupting matches that are already running.
Completed Oct 2, 2026
- Game
In the driver class, after summoning a car, if he sits in it, his car summoning skill does not recharge. If the driver is not in the car for 1 minute after summoning the car, the skill starts to recharge.
Completed Oct 2, 2026
2
- Game
Could you please fix the outfit bug? 😭 The outfit looks fine in the lobby, but as soon as I get into a match, it bugs out. I just want to be able to see my swimsuit in-game too... 😂
Completed Oct 2, 2026
2
- Game
Go through the game's binaries and files and replace every mention of Wonder People, the copyright and 2022 lines, and SUPER PEOPLE with "SP Community Revival". Only the text players see changes; file and internal names stay as they are so the game keeps working.
Completed Oct 2, 2026
1
- Game
Make every button in the lobby react the way the Play button does: a short, fluid animation when you hover it instead of an instant change. For example, the Solo / Duo mode buttons above Play currently turn white the moment you hover them; they should ease in like Play does, and so should the rest of the lobby.
Completed Oct 2, 2026
1
- Game
Lobby is saying "In a match" in main lobby tab (PLAY) next to player. Even though player is not in a match but in lobby.
Completed Oct 2, 2026
1
- Game
I can't choose my character. I have to spend 100 gold coins to change it, and I can only do it twice. This has been going on for several days.
Completed Oct 2, 2026
2
- Game
700 gold to change class is way too expensive for this economy. Gold is capped at 300. Remove cap and increase gold drop please. At this rate we need to do 3 games with 300 games just to play once with our favourite class. 250 gold to change class would be enough!
Completed Oct 2, 2026
2
- Game
Pick the region you want to play in (Europe, Asia, America...) in the launcher. It only offers the regions that have servers right now: Europe for the moment, and Asia as soon as its server is up. When you start a match, you only get put on servers in the region you picked.
Completed Oct 2, 2026
1
- Game
Players should be able to change their Ingame Name in Launcher. Only once every 14 days.
Completed Oct 2, 2026
- Game
COSMETIC Due to Steam not being present, a player has no icon in the Lobby. Instead it could use the Player's Discord icon, like the launcher does already.
Completed Oct 2, 2026
1
- Game
The Nuclear's RPG now does 40 damage at skill level 1, 50 at level 2 and 60 at level 3, as in SUPER PEOPLE 1. A direct hit no longer adds 100 extra damage. Levels 2 and 3 still give extra rockets and a shorter cooldown.
Completed Oct 2, 2026
- Game
When a player starts the game, the team's log now shows their IPv4 address next to their IPv6 one when their connection has both, instead of only the IPv6 one.
Completed Oct 2, 2026
- Game
The lobby's buttons show a hand cursor, and Start Game now clearly lights up when you point at it: a lighter red, a white frame and the arrow moving right. Before, you could barely tell.
Completed Oct 2, 2026
- Game
The Search tab of the Social panel showed an Open Friends List row with a Steam button, which did nothing on this server. It is gone, and the player search is at the top.
Completed Oct 2, 2026
- Game
In the inventory, the bag icon stood apart from your carried weight and overlapped the label in English. It now sits right next to the numbers.
Completed Oct 2, 2026
- Game
Emote names, emote keys and the emote wheel, Hold to Pick Up, Specialized Weapon Search, Crosshair Thickness, the battle pass and the winter outfits showed in Korean whatever your language. They are now translated in all 20 languages.
Completed Oct 2, 2026
- Game
The banner slideshow at the top of the in-game lobby showed events from the original 2022 game. It is hidden for now.
Completed Oct 2, 2026
- Game
The program that starts matches on a server PC now restarts itself if it stops, starts with Windows, and installs its own updates between matches. Fewer times when no new match opens until someone fixes the server by hand.
Completed Oct 1, 2026
- Game
With several match slots per server PC, a free slot could make the lobby unlock TPP even though only an FPP match was running. The lobby now opens a view only when a match in that view is actually running.
Completed Oct 1, 2026
- Game
When you load the game from the launcher, you still get asked to login in-game. Remove this screen.
Completed Oct 1, 2026
2
- Game
In the player list, profile pictures now have the same size and border as the country flag next to them.
Completed Oct 1, 2026
- Game
The player list now says IN THE LOBBY, or IN A GAME with the server's name and how long the match has been going.
Completed Oct 1, 2026
- Game
Before the game starts, the launcher checks that its files are the official ones and that no extra paks or DLLs are in the game folder. If something does not match, Play becomes Verify files, which repairs the game and moves the extra files aside.
Completed Oct 1, 2026
- Game
Your friend list, search results, recent players and your party now show each player's Discord avatar instead of the default icon.
Completed Oct 1, 2026
- Game
When an account is suspended or banned, the PCs it played on are blocked too, so a new Discord account on the same PC can't get around it. The launcher only sends one-way codes made from your PC's hardware, never the hardware IDs themselves.
Completed Oct 1, 2026
- Game
The loading screen picture is now shown at full quality, up to 4K, without the blocky compression it had before.
Completed Oct 1, 2026
- Game
The loading picture now stays on screen until the lobby opens: no black flashes, no login-queue popup and no age-rating overlay over the lobby.
Completed Oct 1, 2026
- Game
When the game cannot sign you in because the servers are unreachable, it now says "Unable to connect to the server. Please try again later." instead of showing the login form with an error code.
Completed Oct 1, 2026
- Game
After the loading screen the game signs you in and opens the lobby by itself, without the "Press any key to continue" screen or the black moment before it.
Completed Oct 1, 2026
- Game
The game's startup window, its first full-screen picture and the title screen now use the community's artwork, so the game looks like it is loading until the lobby opens. The launcher puts them in place at each Play, and checking the game files no longer brings the old ones back.
Completed Oct 1, 2026
- Game
The publisher and partner logo screens at start are gone: the game goes straight to the loading screen, with no logo flashing in between.
Completed Oct 1, 2026
- Game
The loading screen now shows the community's own artwork instead of the old publisher pictures.
Completed Oct 1, 2026
- Game
The server no longer crashes when a player tries to get out of a vehicle that is already gone, for example right after it exploded.
Completed Oct 1, 2026
- Game
When you play through the launcher signed in with Discord, the lobby shows your Discord profile picture instead of the default icon.
Completed Oct 1, 2026
- Game
We need to switch the game files hosted on archive.org to our own dedicated storage server to have faster download for new player and better performance
Completed Oct 1, 2026
1
- Game
During gameplay, there is a bug where the guns disappear from my inventory. Both the primary and secondary weapons disappear, and I can't equip or use them. The only way to fix it is to drop the gun and pick it up again.
Completed Sep 29, 2026
- Game
The in-game HUD in the build we're using is somewhere in-between SP1 and SP2. Using screenshots and PAK files from an older build, rebuild the HUD to be the same as SP1.
Completed Sep 29, 2026
- Game
Add the ability to start a bot match from the UI, without using console commands
Completed Sep 29, 2026
- Game
When spectating someone, the loading screen randomly appears. Reported on Discord by qbie.
Completed Sep 29, 2026
- Game
Sometimes guns disappear and appear again after some time. Reported on Discord by FAXY.S7.
Completed Sep 29, 2026
- Game
Breaking a window makes no sound. Reported on Discord by FAXY.S7.
Completed Sep 29, 2026
- Game
When spectating, the spectator view loads and then cancels after about a minute.
Completed Sep 29, 2026
- Game
Walking left, right, left, right quickly makes the server crash. Not confirmed yet. Reported on Discord by Alice.
Completed Sep 29, 2026
- Game
Some settings are still shown in Korean.
Completed Sep 28, 2026
1
- Game
The First Blood audio played after almost every kill instead of only after the first kill. Reported on Discord by qbie.
Completed Sep 27, 2026
1
- Game
Gold capsules couldn't be used. Red, blue and green were tested. Reported on Discord by Aaridin.
Completed Sep 27, 2026
- Game
When you connected using the launcher, the in-game font was different. Reported on Discord by qbie.
Completed Sep 27, 2026
Launcher27
- Launcher
A player report's replay link now has an Open in the launcher button: the launcher adds the match to the game's replays, so staff can watch it from the Replay menu to check for cheating.
Completed Oct 2, 2026
- Launcher
When you report a player in game, the launcher now also sends the team the replay of that match once it ends, so they can watch what happened instead of relying on the report alone.
Completed Oct 2, 2026
- Launcher
The launcher's leaderboard now opens on Solo TPP and stays there, instead of jumping to another mode a moment later. Its search box also shows the magnifier icon again.
Completed Oct 2, 2026
- Launcher
When Play fails because the game server has a problem or can't be reached, the launcher now says which, and what to try (for example a VPN, firewall or antivirus blocking it). Hovering over Offline in the top bar explains it too.
Completed Oct 2, 2026
- Launcher
The team's log of a launcher update now shows the player's IP, location and PC hardware like the game start log does, unless the player declined in the data pop-up. The privacy policy says so.
Completed Oct 2, 2026
- Launcher
Play, Download, Community and Players at the top of the launcher now each have a small icon next to their name, matching the icons in the Community and Players menus.
Completed Oct 2, 2026
- Launcher
Moderators can now ban a player for a set time, from Discord or the admin panel. A banned player sees in the launcher when the ban started, when it ends and why, and Play shows the same message. Someone banned during a match can finish it, but can't join the next one. A permanent ban signs the launcher out. Arrives with the next launcher update.
Completed Oct 2, 2026
- Launcher
When there is nothing to show, like no live Twitch streams or nobody ranked yet on the leaderboard, the message now sits in the middle of the page instead of off to the left. The same goes for Completed, the Ideas list and the Roadmap lanes.
Completed Oct 2, 2026
- Launcher
The Community, Players and profile menus now fade and slide out instead of vanishing after a short wait, and open with a smoother rise. Moving back onto a menu while it closes brings it straight back.
Completed Oct 2, 2026
- Launcher
Every page in the launcher's Community and Players menus now has an icon next to it, like the profile menu: Ideas, Roadmap, Completed, Leaderboard and Twitch. Arrives with the next launcher update.
Completed Oct 2, 2026
- Launcher
When a player's launcher updates itself to a new version, the team gets a message in its Discord log saying which version it went from and to. That way the team can see who is on the latest launcher and follow how an update rolls out.
Completed Oct 2, 2026
1
- Launcher
A Leaderboard page in the launcher with its own design, like the one on the website: the season's top 100 players of each mode, Solo to Squad in TPP and FPP, with rank, flag, name, tier and ranked points, a mode picker and a search.
Completed Oct 2, 2026
- Launcher
A new menu at the top of the launcher so it can hold many pages without crowding it: pages are grouped under a few sections, and hovering a section shows its pages in a list below, where you click the one you want.
Completed Oct 2, 2026
- Launcher
Before a full download, the launcher tries its download servers for a few seconds and keeps the fastest one where you are. If that server stops working, it carries on from the other one without starting over.
Completed Oct 2, 2026
- Launcher
The Bugs & Ideas page, and the Ideas page in the launcher, showed no ideas once the roadmap had grown past 100 items. All open ideas show up again.
Completed Oct 2, 2026
- Launcher
Pressing Tab in the launcher no longer jumps between buttons and cards and outlines them. In a text field, Tab still moves to the next field.
Completed Oct 2, 2026
- Launcher
Tags on the launcher's Completed, Roadmap and Ideas tabs now show the same icons as on the website (bug, idea, improvement, launcher, servers, game) and use the launcher's narrower font, so they no longer run wide.
Completed Oct 2, 2026
- Launcher
The launcher's Completed tab no longer has a Show more button: the next finished items appear on their own as you scroll down the list.
Completed Oct 2, 2026
- Launcher
The launcher's hourly download limit could block players who had not downloaded much, because the website saw many players as one. Each player now only counts their own downloads.
Completed Oct 2, 2026
- Launcher
When a game download starts, the team now sees whether it comes from the main download server or the backup copy on archive.org, with the speeds the launcher measured for each. If the launcher switches to the other one partway through, the team sees that too, with the reason.
Completed Oct 1, 2026
- Launcher
In the launcher, a player with no profile picture, or a transparent one, now shows Discord's default picture instead of an empty circle, as on the website.
Completed Oct 1, 2026
- Launcher
The launcher's Completed tab drops the check marks and puts each date right next to its title.
Completed Oct 1, 2026
- Launcher
Before a full download, the launcher tries its download servers for a few seconds and keeps the fastest one where you are. If that server stops working, it carries on from the other one without starting over.
Completed Oct 1, 2026
- Launcher
Before your first game, the launcher shows the Terms of Service and the Privacy Policy. Read them to the end and accept them to unlock Play. You only do this once per Discord account, and again when they change.
Completed Oct 1, 2026
- Launcher
If the launcher can't download from the game's storage (a limit reached, or blocked where you live), it quietly switches to a backup copy of the game. Every file is still checked before it's used. Pull request: https://github.com/superpeople-dev/sp-launcher/pull/26
Completed Oct 1, 2026
- Launcher
Launcher keys are gone: open the launcher and press Connect with Discord. That's the only sign-in now, and if you had a key, your account and progress come with you. The launcher now also has the Ideas, Roadmap and Completed pages, so you can vote, comment, suggest ideas and report bugs without leaving it. It updates by itself; just accept the update when it asks.
Completed Sep 30, 2026
- Launcher
Added an automatic deployment pipeline so we do not have to do any manual actions to deploy new versions of the launcher
Completed Sep 29, 2026
Servers12
- Servers
The admin panel's Servers page is rebuilt: each hosting PC is a box with its servers as compact cards, a click opens everything about one server, sp_listen switches are added and removed like tags, each server can run its own version, and recent activity has its own page.
Completed Oct 2, 2026
- Servers
The team can set servers aside that only admins, moderators, developers and invited players can join. They pick Dev as their region in the launcher; nobody else sees it, and these servers don't appear on the public server list.
Completed Oct 2, 2026
- Servers
When a new version comes out, each server on a hosting PC now updates as soon as its own match ends, and new players join servers that already have it. Running matches are never interrupted.
Completed Oct 2, 2026
- Servers
When three matches with players ran on the same hosting PC, the servers could freeze for a few seconds during the parachute descent: lag, a jumping zone, frozen sound and dropped players. Each hosting PC now has a limit on how many matches run at once.
Completed Oct 2, 2026
- Servers
A hosting PC that runs several matches at once never had a quiet moment to update its server files, so it missed fixes the other servers had. It now updates them between match starts, without touching running matches.
Completed Oct 2, 2026
- Servers
The team can now update each game server's tools from the admin panel instead of logging in to every PC, and start a test round for new fixes on one server, collect its logs and read a short report of what each fix did.
Completed Oct 2, 2026
- Servers
A player banned in the website's or the game's admin panel is now banned on the Discord server too (or timed out for a ban that ends by itself), and lifting the ban in the panel lifts it on Discord.
Completed Oct 2, 2026
- Servers
Players banned through Discord or the website are suspended until the ban is lifted, so they could get the same account back. The admin panel now has a Ban button that makes it permanent: the account and the PCs it played on stay blocked, and no new account can be made for that Discord user.
Completed Oct 2, 2026
- Servers
The team's admin panel can show just the suspended or just the banned players, with how many there are, since when and why, and has a search by name. Unbanning now happens only there, so a player is always unbanned from the website and the game together.
Completed Oct 2, 2026
- Servers
The server list on the website and in Discord now shows servers in the same region next to each other, instead of in the order they were added.
Completed Oct 1, 2026
- Servers
If a server hangs while it restarts between rounds, it is now restarted again after five minutes instead of staying offline until someone notices.
Completed Oct 1, 2026
- Servers
When the bot loses its connection to Discord, it now restarts itself within a few minutes, so the server control buttons keep working.
Completed Oct 1, 2026
Website15
- Website
Comments the team posted from its tools showed Discord's default picture instead of the team member's own. They now show the right picture, the old ones included.
Completed Oct 2, 2026
1
- Website
The admin panel's menus now fade in and out and close sooner after the mouse leaves, instead of lingering and then disappearing all at once.
Completed Oct 2, 2026
- Website
On phones and tablets, the team no longer moves roadmap cards by holding and dragging them, which got in the way of scrolling. Each card has a ⋯ menu at its top right to edit it, move it to another column or delete it. Dragging with a mouse on a computer works as before.
Completed Oct 2, 2026
- Website
Auto approve when admin posts idea/bug. if you disagree, delete this idea. optional.
Completed Oct 2, 2026
- Website
Ideas and bug reports now have to be written in English, so the whole team can read them. If you're using the site in another language, the form tells you before you post, and a post in another language is refused with a clear message.
Completed Oct 2, 2026
1
- Website
Add player count graph in website weather for players or only admins doesn’t matter for last 24h/7d/30d/all-time unique player count 24h/7d/30d/all-time Online Players and Server Players so we see population per server
Completed Oct 2, 2026
- Website
The roadmap has the same toolbar as Bugs & Ideas: filter by type and platform, sort by top or new, and search titles and descriptions. Searching also looks through completed work, so you can quickly check whether something is already done.
Completed Oct 2, 2026
- Website
The leaderboard has a search bar: type a name to find a player in the list and see their rank. The search stays when you switch modes, so you can see where someone stands in each one. The leaderboard's buttons and tier labels now match the rest of the site.
Completed Oct 2, 2026
- Website
New ideas and bug reports waiting for review were missing from the team's review list, so they couldn't be approved or rejected. They show up again, and an approved idea is now visible to everyone right away. Your own upvote on a new idea is back too.
Completed Oct 2, 2026
- Website
A new Leaderboard page shows the season's top 100 players of each mode, Solo to Squad in TPP and FPP, the same list as in the game: rank, flag, name, tier and ranked points. It's in the menu next to Servers, in every language, and fills in as soon as the game servers' update goes live.
Completed Oct 2, 2026
- Website
The tools the team uses to keep the roadmap up to date can now assign a task to someone on the team, take it themselves, or give it back to the whole team, just like the Assigned to picker on each task. When a task is started, it's assigned to whoever started it, so the roadmap shows who is working on what.
Completed Oct 2, 2026
- Website
A task the team adds now saves without an error while it waits to be published, so it is no longer added twice by mistake.
Completed Oct 1, 2026
- Website
Every roadmap card shows the date it was created, or the date it was completed once it's done, right under the description, with the comment count below it. When the title fits on one line, the description gets a third line instead of leaving an empty row, so cards are only as tall as their content.
Completed Oct 1, 2026
- Website
The admin panel no longer grows wider than a phone's screen: its tabs scroll sideways inside it instead.
Completed Oct 1, 2026
- Website
The API tab's text for agents now says where to save the roadmap rule in Claude Code, Codex, OpenCode, Gemini CLI, Cursor, Windsurf, GitHub Copilot and Aider.
Completed Oct 1, 2026
Other5
The bot's /find now also shows the player's game account, whether they can play (and until when and why if not) and when they last played. The old /account and /authkey commands are gone: /find, /ban, /tempban and /unban do it all.
Completed Oct 2, 2026
On Discord, Moderators and Developers can give temporary bans and lift them, while bans that last until lifted are for admins only. The bot's player lookup is now for Developers and Moderators.
Completed Oct 2, 2026
Staff can paste the ID shown in a player report into the bot's /find to see which Discord account plays that game account, with the character's name.
Completed Oct 2, 2026
The Discord bot has a new /find command for staff: give it a user ID, mention or username and it shows that person's profile, with a link that opens it in Discord.
Completed Oct 2, 2026
When the team bans someone from the Discord server, that player is now also banned on the website and can't sign in to the launcher or play. Lifting the ban on Discord lifts it everywhere too.
Completed Oct 1, 2026
