Bugs & Ideas
Suggest features and report bugs, and upvote the ones you want most. The most wanted ideas move to the roadmap.
- 6
There is many issues with sound right now. For example. Shots from a certain distance are not heard. And the player getting hit doesn't even get indication he is being shot until he just dies or sees the health bar deplete. Another example was me playing teleport when I tp'd close enough for the enemy player to hear my TP but this was never replayed to the enemy and he has no clue I tp close beside him giving them absolutely no chance to counter. In all the previous version I remember being able to hear clearly when someone TP close by and giving enough time to react and even kill them before they kill you.
- 4
I played for about 3–4 hours today, and I’d really like to thank the team for breathing new life into this game. You have to truly love the gameplay to bring it back like this! A huge thank you to you all; I’m confident you’ll listen to the community and remain responsive, and that all the issues will get resolved. Thank you—I sincerely hope things work out this time. This is the last chance for the players, so please keep that in mind.
- 4
When starting a new match, the zone did not appear. I ended up in the frozen zone without knowing where I was supposed to go to get back into the safe zone.
- 4
Right after detonating the vehicle for the first time with the Driver ultimate, if I immediately summon the vehicle again, get in, and try to detonate it a second time, the detonation doesn't work. Steps to reproduce: 1. Detonate the vehicle with the Driver ultimate 2. Immediately summon the vehicle again and get in 3. Try to detonate it again → nothing happens
- 3
It is impossible to use weapons after operating a vehicle; this applies to all classes, not just the Driver. Please fix this. Another point: I would like to see higher health or slightly reduced weapon damage so that firefights last longer. Also, body armor does not regenerate after a firefight—please fix this as well.In one of the games, the game zone was not displayed and it was extremely unclear where it was located so as not to die outside of it.
- 3
Right now if you enter a car or a boat after you exit the car or boat, you will be stuck in a mode where you can't equip, reload, fire or use any of your guns/grenades. Only thing left to do is run around till someone kills you or you find a way to die by running out of the zone or other means.
- 3
Bug report: In FPP mode, when playing as Driver, I have a weapon equipped in my inventory but I cannot use it. The weapon does not show on screen and I cannot fire or switch to it properly.
- 3
Suggestion: Instead of having 3 EU and AS servers alternating between FPP/TPP SOLOS. One of the servers should alternate between TPP/FPP DUOS every 6 hours or so, i know not enough players. But most my friends are not gonna even try SOLOS and pretty sure they are not alone. SP was really never popular in solos what i remember.
- 3
The ultimate ability UI is overlapping
- 2
Please fix the bug where the SP686 doesn't load any shells even after the reload animation has finished, as well as the Shotgun Master ultimate animation bug.
- 2
I understand that this is a test server, and that all progress will eventually be reset when the game officially launches. That being said, I think it would be great if there could be some appropriate rewards for the top-ranked players in the TPP and FPP leaderboards (1st, 2nd, 3rd, etc.) during the playtest. When I look at the playtime and scores of the top players, I think it shows just how much they love SUPER PEOPLE. ❤️ Would something like this be possible?
- 2
Even after I throw a smoke grenade and go inside the smoke, enemies outside can see me clearly. The smoke grenade isn't working properly.
- 2
When a Shotgun Master shoots at me, I can't move at all—my character is completely immobilized, and I can't even use my super ability. It's ridiculous; please revert it to how it was.
- 2
I can't hear gunshots fired from far away (around 100 meters, I think). I take damage when I get hit, but there's no sound at all, so I can't even tell which direction the shots are coming from.
- 2
Sometimes loot for example weapon and pill spawns in exact same spot.. Also I feel like F2000 Weapon is not in Floor loot
- 2
Please add a new Project Board page exclusively for admins to manage feature requests and bug reports. Users should retain the existing Bugs & Ideas, Roadmap and Completed views. Suggested functionality: - Admin-only access: Show the page link only to admins and enforce admin access on the page and its supporting endpoints. - Four lanes: Idea, To-do, In progress and Completed. Approved ideas appear in Idea; submissions awaiting moderation stay in the existing review queue - or, add another lane for items in review. - Move cards between lanes: Support drag and drop, plus a menu alternative, to update item status. - Assignee filter pills: Display names and avatars above the board, with “All” and “Unassigned” options. Selecting a person filters every lane to their assigned items. - Visible assignments: Show the assigned person’s name and avatar on each card. - Activity feed on the right: Show item updates newest first, including status changes, assignments, edits, comments and checklist updates. - Synchronised filtering: The feed should show only updates related to items matching the board’s filters, regardless of who made the update. - Clickable activity: Each entry should show who made the change, what changed, when it happened and a link to the item details. - Search and filters: Include search, type and platform filters, with lane counts reflecting the results. - Shared item data: Use the existing requests and bug reports so admin changes appear consistently in the appropriate public views. - Responsive layout: Keep all four lanes and the activity feed visible on wide screens, with horizontal board scrolling and collapsible activity on smaller screens. For example, filtering to qbie should display items currently assigned to qbie and their activity—including updates made by Alice or another admin. Mockup attached to illustrate the proposed page.
- 2
Replay files are not too big. Please put the replays to 100 games. I ask this because I want to make a lot of videos and for the memories. I transfer replay folders to my HDD drive anyway. With a ton of replay files we can make a Super People movie eventually...
- 2
'm playing on the SUPER PEOPLE Asia server. I entered the game in TPP, but I'm only able to play in first-person view. I think this is a bug. Please fix it. 😭
- 1
Have you considered bringing back the respawn system? You might recall it was available in earlier versions of the game. Given that the player count currently doesn't exceed 10 people, it would be great to implement it—at least for the time being.
- 1
I think swapping weapons on the ground should require holding the interaction key instead of tapping it once. Sometimes when there are items near a weapon, I only want to pick up nearby loot, but I accidentally pick up or swap to the weapon instead. This causes an unintended weapon swap during looting, which can be frustrating, especially in a fight or when looting quickly. My suggestion is: - Tap the interaction key to pick up normal items. - Hold the interaction key to swap or pick up a weapon from the ground. This would help prevent accidental weapon swaps and make looting feel more controlled and consistent.
- 1
I was farming gold. And I got only 735 gold when I got message "you hit the gold cap" then I finish game and I got 735+200. That is no where near 1500.
- 1
The part of the map, right of hidden valley. Its just flat ground, usually that place was super good for loot!
- 1
Allow players to start the game by right clicking on the icon in the system tray, without needing to open the full GUI.
- 1
Most players in China do not have a VPN, so they cannot create Discord accounts or log in via the launcher.
- 1
When you do a jump in-game, sometimes you see an air-walk message on the screen showing how far you jumped. An option to turn this off would be nice.
- 0
I think it would be great to bring back some of the old game systems, such as **Standard Matches** and **Ranked Matches**, and make them available across **all game modes: Solo, Duo, and Squad**. These systems were an important part of the original game experience and could bring more variety and depth to the current matchmaking.
- -8
would really like to see the Ninja class from SUPER PEOPLE 2 brought back. 🥷 Also, the 3rd ability (key 3) of some characters doesn’t seem to be working. For Teleporter, when throwing the axe, it explodes with a “BOOM!”, but the player is not knocked backward as intended. For Nuclear, after using all 3 RPG shots, the RPG cannot be reloaded. I hope these issues can be fixed. Thank you!

