Bugs & Ideas
Suggest features and report bugs, and upvote the ones you want most. The most wanted ideas move to the roadmap.
- 3
When spectating someone and the person crafts or uses capsule, the animation for it is not showing.
- 3
Lobby is saying "In a match" in main lobby tab (PLAY) next to player. Even though player is not in a match but in lobby.
- 2
Can't pick up lower tier weapon using F (pickup key) while holding higher tier weapon in hand. Example that happened to me: Holding: Rare M16A4 Wanted to pick up: Advanced PPSh-41 I pressed pickup key but nothing happened
- 2
According to the standard, grenades should be switched in order, the entire list of grenades. But currently, grenades are switched via weapons — that is, you select a grenade, then an assault rifle, then another grenade, and so on.
- 2
(I know the issue more precisely, and look forward to fix it)
- 1
The bazooka's timer isn't working; in other words, the three bazooka shots don't reload over time.
- 1
Title... We played PvP server and someone sniped me with 4 shots. I can see my HP go down but it was completely silent, no impact of bullets!
- 1
After using the nuclear RPG, once the skill is back on cooldown it's out of ammo and you can't use it again. Only once a game at this moment.
- 1
Back when game was operational, when getting hit, on the right side of screen there was logs showing who hit, how much with what weapon. Now it's missing in server.
- 1
Auto approve when admin posts idea/bug. if you disagree, delete this idea. optional.
- 1
Add player count graph in website weather for players or only admins doesn’t matter for last 24h/7d/30d/all-time Online Players and Server Players so we see population per server
- 1
A new Tab inside of the launcher. It should display Twitch streams in the super people category. That would encourage people to stream.
- -2
would really like to see the Ninja class from SUPER PEOPLE 2 brought back. 🥷 Also, the 3rd ability (key 3) of some characters doesn’t seem to be working. For Teleporter, when throwing the axe, it explodes with a “BOOM!”, but the player is not knocked backward as intended. For Nuclear, after using all 3 RPG shots, the RPG cannot be reloaded. I hope these issues can be fixed. Thank you!
