Bugs & Ideas

Suggest features and report bugs, and upvote the ones you want most. The most wanted ideas move to the roadmap.

  • 6

    When I throw a flashbang, the explosion visual effect plays, but there's no sound and it doesn't blind anyone.

    BugGame도쭈도쭈
  • 5

    We really need to bring back the old **Airdrops that fell from the sky with a parachute**! 🪂 They weren't just regular loot crates. Airdrops gave players access to **rare and exclusive weapons**, including the **ACR** and the legendary **Intervention**, as well as high-tier weapons and components used to upgrade your equipment. The crates even had **different colors to indicate the quality of the loot inside**. But most importantly, their arrival created real combat situations. As soon as an Airdrop started falling, players knew there was something valuable to grab and had to decide whether it was worth taking the risk. It was a mechanic that added **risk, tension, and intense fights** to the matches. It would be amazing to see this system return to **SUPER PEOPLE Community Revival**, keeping the spirit of the original game alive. 🪂🔥

    FeatureGame!VФDҜДИICΞ
  • 4

    Increasing the spawn ratio of: 4x scopes 8x scopes medical kits extended mag On super people i always had a lot of trouble when looking for those itens, sometimes they just dont spawn.

    ImprovementGameAtxzinnn
  • 4

    Please make sure to restore the beautiful in-game costumes from the past during the subsequent game updates, okay? Many of my friends were drawn into the game because of the attractive outfits for female characters. Now that they hear the game has been restored, everyone is returning! I hope the server owners can restore the beautiful in-game costumes, including many previous high heels and so on, in the subsequent updates! Thank you for your hard work!

    FeatureGameCH
  • 3

    In local games, only White and Gold capsules spawn. Red, Blue and Green capsules do not appear, although they do spawn in online games. This suggests a difference in local-match loot configuration or item selection.

    BugGameqbie
  • 3

    When a user clicks Bot Game, a setup popup should appear before the match starts. This menu lets them customise the match by choosing the number of bots, team size and game mode, then adjusting bot behaviour to suit their preferred difficulty. Behaviour controls could include accuracy, fire tendency, health, damage and movement, with separate combat settings against players and other bots. Users should also be able to select the blue zone and match countdown. Each setting should have a clear label and a short explanation. Restore Defaults provides an easy reset, while Start Bot Game applies the selected options and launches the match. Mockup screenshot attached, based on the current bot settings.

    ImprovementGame1qbie
  • 2

    As the game started, before the plane, we spawned in the water.

    BugGameShooter
  • 2

    Na partida contra os bots, todos eles andam pulando.

    BugGameNoobs4Ever
  • 2

    I pick a weapon, it shows in UI but I cannot hold it. IDK why this happens. It happens every 3-4 games. And when it happens I cannot play because I cannot shoot :(

    BugGame1InquisitorOverhauls
  • 2

    Sometimes, I am unable to directly switch or pick up a weapon by pressing the F key. When this happens, I have to drag the weapon I currently have onto the weapon I want to pick up, from left to right, in order to replace it. The issue does not occur all the time, but happens randomly during matches. When the issue occurs, pressing F simply does not allow me to pick up or replace the weapon on the ground.

    BugGame1!VФDҜДИICΞ
  • 2

    This is really slow progression. Even after 10 minutes I have no ulti. Please put survival bonus how it used to be. +3 every time. Also each zone needs to add +3 and not +1.

    FeatureGame1InquisitorOverhauls
  • 1

    I still can’t use the capsule even though my level is low enough.

    BugLauncherㅎㅅ
  • 1

    In the kill feed, Korean nicknames can't be read, so I can't tell who's who. Reading the kill feed is a big part of the fun, so I'd really appreciate a fix.

    ImprovementGame도쭈도쭈
  • 1

    Level 1 airwalk should be no falling damage but yet sometimes you take falling damage

    BugGameBuukkaaaa
  • 1

    Level 1 airwalk perk should be "no fall damage when airwalking" yet sometimes you take fall damage

    BugGameBuukkaaaa
  • 1

    Although I update the game, I cannot find the reward tap that the dev upgrade

    BugGame맥라렌 P1
  • 1

    BugGame뚜벅초뚜벅뚜벅
  • 1

    The most important part, as I see it, is implementing hardware ID bans. You can’t realistically ban VPNs anymore, since so many people use services like ExitLag and similar tools. IP bans aren’t very effective nowadays either. If the goal is to actually get rid of cheaters, hardware bans should be a key part of the anti-cheat system. I’ll also put in a suggestion for this

    ImprovementServersTepsipepsi
  • 1

    Rename Bots to PVE + Quests for PVP and PVE - 50% of Tarkovs and Arena Breakouts playerbase is also PVE. For some people it might sound stupid but its not - if you are sick of getting owned and want to relax and quest a bit its sick. Like daily weekly quests. Thx! OFC the BOTS need to be way stronger and dont die stupidly to zone

    FeatureGameTepsipepsi
  • 1

    Right now, game only gives you 1 level instead of +3 levels when phase begins and when survival bonus activates. This is confirmed by gameplay footage from 4 years ago in ORIGINAL SP. I am posting video proofs below: https://youtu.be/sSE4_FlRDL4?t=194 Chocotako gets +3 after survival bonus. Homeground skill is maxed. Character goes from level 6 to level 9. https://youtu.be/sSE4_FlRDL4?t=249 Next phase survival proof - Phase ends from 1 to 2. Activates survival bonus, then Choco gets another 3 levels. https://youtu.be/z-4WCL9b4r8?t=1017 Here is another different player. Also shows how character goes from level 3 to level 6. Thank you and kind regards! <3

    BugGameInquisitorOverhauls
  • 1

    The Shotgun Master's knockback can leave the player it hits stuck. Personal supply drops do not appear: there is no visual indicator or sound cue, so the only way to find them is by stumbling upon them while moving around.

    ImprovementGameMk
  • 1

    'm playing on the SUPER PEOPLE Asia server. I entered the game in TPP, but I'm only able to play in first-person view. I think this is a bug. Please fix it. 😭

    BugGame화난오리
  • 1

    When you do a jump in-game, sometimes you see an air-walk message on the screen showing how far you jumped. An option to turn this off would be nice.

    FeatureGameqbie
  • 1

    Reloading your weapon sometimes doesn't fill the magazin. A workaround is drop the weapon and pick it back up. This is not possible for the gatling gun, sadly.

    BugGameNeariX
  • 1

    Right after detonating the vehicle for the first time with the Driver ultimate, if I immediately summon the vehicle again, get in, and try to detonate it a second time, the detonation doesn't work. Steps to reproduce: 1. Detonate the vehicle with the Driver ultimate 2. Immediately summon the vehicle again and get in 3. Try to detonate it again → nothing happens

    BugGame도쭈도쭈
  • 1

    • RC car is not working (no damage) • The cooldown for the Shoulder Launcher is not visible in the UI. • The Shoulder Launcher's firing direction does not align with the player's point of view.

    BugGame뚜벅초뚜벅뚜벅
  • 1

    The Monster Truck's tire health seems unchanged. The truck's health was increased, but the tires break so quickly that it just becomes a sitting duck.

    BugGame도쭈도쭈
  • 1

    When I press 4, a throwable is selected. Pressing 4 again switches back to my gun, and pressing 4 once more selects a different throwable. Pressing 4 should only cycle through throwables.

    BugGame도쭈도쭈
  • 1

    The ultimate ability UI is overlapping

    BugGame뚜벅초뚜벅뚜벅
  • 1

    Gold needed to change class is still 700!

    BugGame1InquisitorOverhauls
  • -7

    would really like to see the Ninja class from SUPER PEOPLE 2 brought back. 🥷 Also, the 3rd ability (key 3) of some characters doesn’t seem to be working. For Teleporter, when throwing the axe, it explodes with a “BOOM!”, but the player is not knocked backward as intended. For Nuclear, after using all 3 RPG shots, the RPG cannot be reloaded. I hope these issues can be fixed. Thank you!

    FeatureGame3᲻᲻᲻᲻