Bugs & Ideen
Schlag Features vor, melde Bugs und stimm für die, die dir am wichtigsten sind. Die beliebtesten Ideen kommen auf die Roadmap.
- 3
When spectating someone and the person crafts or uses capsule, the animation for it is not showing.
- 3
Lobby is saying "In a match" in main lobby tab (PLAY) next to player. Even though player is not in a match but in lobby.
- 2
Can't pick up lower tier weapon using F (pickup key) while holding higher tier weapon in hand. Example that happened to me: Holding: Rare M16A4 Wanted to pick up: Advanced PPSh-41 I pressed pickup key but nothing happened
- 2
According to the standard, grenades should be switched in order, the entire list of grenades. But currently, grenades are switched via weapons — that is, you select a grenade, then an assault rifle, then another grenade, and so on.
- 2
(I know the issue more precisely, and look forward to fix it)
- 1
After used gas soldier ultimate once. The ultimate cooldown recharges but it doesn't show the golden animation that indicate it's available to use it again.
- 1
The narrator isn't warning about the Wonder Box, and it's not shown on the map either.
- 1
I discovered the distance at which the sound of gunshots disappears; above 147 meters, the sound of my friend's gunshots disappears, and the flash from his gun barrel also disappears. Another thing, the sound effects of me taking damage from him don't happen at any minimum or maximum distance. I'm quite close to him, about 10 meters, and I know I took damage just because I looked at the HP bar. In other words, I don't bleed or scream when I get shot, no matter the distance. I discovered the distance at which the sound of gunshots disappears; above 147 meters, the sound of my friend's gunshots disappears, and the flash from his gun barrel also disappears. Another thing, the sound effects of me taking damage from him don't happen at any minimum or maximum distance. I'm quite close to him, about 10 meters, and I know I took damage just because I looked at the HP bar. In other words, I don't bleed or scream when I get shot, no matter the distance. I discovered the distance at which the sound of gunshots disappears; above 147 meters, the sound of my friend's gunshots disappears, and the flash from his gun barrel also disappears. Another thing, the sound effects of me taking damage from him don't happen at any minimum or maximum distance. I'm quite close to him, about 10 meters, and I know I took damage just because I looked at the HP bar. In other words, I don't bleed or scream when I get shot, no matter the distance.
- 1
The sound of enemy gunfire in combat doesn't occur.
- 1
The bazooka's timer isn't working; in other words, the three bazooka shots don't reload over time.
- 1
Title... We played PvP server and someone sniped me with 4 shots. I can see my HP go down but it was completely silent, no impact of bullets!
- 1
After using the nuclear RPG, once the skill is back on cooldown it's out of ammo and you can't use it again. Only once a game at this moment.
- 1
Back when game was operational, when getting hit, on the right side of screen there was logs showing who hit, how much with what weapon. Now it's missing in server.
- 1
Auto approve when admin posts idea/bug. if you disagree, delete this idea. optional.
- 1
Add player count graph in website weather for players or only admins doesn’t matter for last 24h/7d/30d/all-time Online Players and Server Players so we see population per server
- 1
A new Tab inside of the launcher. It should display Twitch streams in the super people category. That would encourage people to stream.
- -2
would really like to see the Ninja class from SUPER PEOPLE 2 brought back. 🥷 Also, the 3rd ability (key 3) of some characters doesn’t seem to be working. For Teleporter, when throwing the axe, it explodes with a “BOOM!”, but the player is not knocked backward as intended. For Nuclear, after using all 3 RPG shots, the RPG cannot be reloaded. I hope these issues can be fixed. Thank you!
